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Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.
Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Create a development environment and learn the Unity interface, how to manipulate and edit game objects, and the basic workflow of creating video games with Unity.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Your one-stop shop for game development questions. Need help, feedback, or direction with a project? Need to review or expand on previous Game Development classes? We’re here to help.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Learn how to import assets into a Unity project from the Unity Assets store, third-party assets stores, and developer-made custom assets.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Learn to code a custom behavior in Unity with C-Sharp. During this class we will declare, initialize, and execute custom variables and functions to make a game object move and change colors.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Program the player game object to move, rotate, and jump, while learning the basics of programming custom behaviors for your game objects with C Sharp (C#) in Unity.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Program Actions to collect values from input devices and trigger the Player game object’s behaviors with an Input Action Asset in Unity.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Your one-stop shop for game development questions. Need help, feedback, or direction with a project? Need to review or expand on previous Game Development classes? We’re here to help.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Animate the Player game object and learn how to use Unity’s Animation System.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Learn to use Unity’s Terrain and Lighting Tools while creating a virtual environment for your game.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Learn how to use Unity’s UI tools and game objects to create a User Interface for your game.
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North Orange Branch is closed for repair, with an undetermined reopening date. Learn more about the branch closure >