Melrose Center

Orlando Gaming EXPO

Stop by on Sunday, February 22, 1 – 5:30 p.m. to play and vote on games made over the weekend during the Orlando Game Jam. Mingle with local video game studios, educators, and developers to learn about the amazing things being developed in your own town.

New in the Makerspace

Come by the Makerspace and check out t he new xTool laser options! learn how the xTool F2 Ultra 60W MOPA & 40W Diode Dual Laser Engraver and the xTool P3 80W CO2 Laser Cutter with intelligent automation can take your project to the next level.

Upcoming Events

Sunday February 22 1:30pm

Melrose Center (Audio Production Studio – Second Floor)

Event Categories: Melrose Studio Reservation

Audio Studio reservations can be made by Melrose members with Audio Studio access credentials. For more information on how to become a member of the Melrose Center, visit melrose.ocls.org.

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No Registration Required
Sunday February 22 1:30pm

Melrose Center (Makerspace – Second Floor)

Event Categories: Maker/DIY

Attend the Orlando Game EXPO then stop by our Makerspace to learn how we can help you take your idea from concept to design to reality.

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No Registration Required
Sunday February 22 1:30pm

Melrose Center (Game Development Lab / Simulators Combined – Second Floor)

Event Categories: Games & Activities

Experience the future of gaming at the Orlando Gaming EXPO. Celebrate local talent, play brand-new indie games, and connect with the Orlando gaming community.

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Registration Required
Sunday February 22 2:30pm

Melrose Center (Audio Learning Lab – Second Floor)

Event Categories: Audio Production

Capture the right sound. Discover how microphones work, the key differences between microphones, and how to set up and tear down microphones, stands and cables. (tic101)

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Registration Required
Sunday February 22 4:00pm

Melrose Center (Audio Learning Lab – Second Floor)

Event Categories: Audio Production

Choose the right mic. Hear how different microphones pick up and transmit sound. Discover how to use polar patterns, proximity effect and phase to get the best sound for your project. (tic101)

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