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Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.
Third-Person Programming Class Series (4 Parts)
Melrose Center (Melrose Classroom – Second Floor)
Event Categories: Game Design & Virtual Reality
Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.
Learn more>Third-Person Programming Class Series (4 Parts)
Melrose Center (Melrose Classroom – Second Floor)
Event Categories: Game Design & Virtual Reality
Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.
Learn more>Blender 10 Parts Class Series
Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Join this 10-part class series and learn how to model, texture, rig, and animate a character for a video game.
Learn more>Blender 10 Parts Class Series
Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Join this 10-part class series and learn how to model, texture, rig, and animate a character for a video game.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Animate a bouncy ball and learn how to apply the 12 principles of animation to enhance the 3D animation in Blender.
Learn more>Sony’s Mocopi suit & Blender
Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Record motion capture data, retarget the mocap data to animate a digital character, and learn how to use the Perception Neuron motion capture system and a simple retargeting addon in Blender.
Learn more>Third-Person Programming Class Series (4 Parts)
Melrose Center (Melrose Classroom – Second Floor)
Event Categories: Game Design & Virtual Reality
Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.
Learn more>Third-Person Programming Class Series (4 Parts)
Melrose Center (Melrose Classroom – Second Floor)
Event Categories: Game Design & Virtual Reality
Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.
Learn more>Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Create texture maps and learn the user interface, how to manipulate UV maps and 3d models, and the basic workflow of creating textures with Substance 3D Painter.
Learn more>Third-Person Programming Class Series (4 Parts)
Online (Virtual Melrose Classroom 2)
Event Categories: Game Design & Virtual Reality
Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.
Learn more>