Classes & Events

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Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.

Unreal Engine 5 Blueprint Fundamentals

Third-Person Programming Class Series (4 Parts)

Registration Required
Saturday December 13 2:00pm

Melrose Center (Melrose Classroom – Second Floor)

Event Categories: Game Design & Virtual Reality

Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.

Learn more>

Unreal Engine 5 Blueprint Fundamentals

Third-Person Programming Class Series (4 Parts)

Registration Required
Saturday December 13 4:00pm

Melrose Center (Melrose Classroom – Second Floor)

Event Categories: Game Design & Virtual Reality

Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.

Learn more>

Online: Create a 3D Video Game Character

Blender 10 Parts Class Series

Registration Required
Tuesday December 16 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Join this 10-part class series and learn how to model, texture, rig, and animate a character for a video game.

Learn more>

Online: Create a 3D Video Game Character

Blender 10 Parts Class Series

Registration Required
Wednesday December 17 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Join this 10-part class series and learn how to model, texture, rig, and animate a character for a video game.

Learn more>
Thursday December 18 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Animate a bouncy ball and learn how to apply the 12 principles of animation to enhance the 3D animation in Blender.

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Online: Motion Capture Animation Fundamentals

Sony’s Mocopi suit & Blender

Registration Required
Friday December 19 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Record motion capture data, retarget the mocap data to animate a digital character, and learn how to use the Perception Neuron motion capture system and a simple retargeting addon in Blender.

Learn more>

Unreal Engine 5 Blueprint Fundamentals

Third-Person Programming Class Series (4 Parts)

Registration Required
Saturday December 20 2:00pm

Melrose Center (Melrose Classroom – Second Floor)

Event Categories: Game Design & Virtual Reality

Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.

Learn more>

Unreal Engine 5 Blueprint Fundamentals

Third-Person Programming Class Series (4 Parts)

Registration Required
Saturday December 20 4:00pm

Melrose Center (Melrose Classroom – Second Floor)

Event Categories: Game Design & Virtual Reality

Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.

Learn more>
Sunday January 4 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Create texture maps and learn the user interface, how to manipulate UV maps and 3d models, and the basic workflow of creating textures with Substance 3D Painter.

Learn more>

Online: Unreal Engine 5 Blueprint Fundamentals

Third-Person Programming Class Series (4 Parts)

Registration Required
Tuesday January 6 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.

Learn more>